With a proven track record spanning over a decade as a 3D Artist and Supervisor, Todd has been at the forefront of shaping the visual narratives of countless blockbuster films, television productions, commercials, and immersive digital experiences.  

As the Head of Assets at Square One, he brings a unique blend of artistic mastery and technical finesse, pushing the boundaries of virtual artistry to create visuals that resonate deeply with audiences worldwide. His expertise extends across the entire 3D pipeline, from modeling and rigging to compositing and animation, to real-time and virtual production techniques such as motion capture, virtual scouting, and virtual cinematography. 

Todd’s background is rooted in visualization, where he has played a pivotal role in bringing complex concepts to life, optimizing action sequences, and enhancing creative decision-making through cutting-edge technology. His experience spans a wide spectrum of digital production, including final-pixel modeling, mobile gaming, and large-scale VR attractions. With a keen eye for detail and an ability to seamlessly blend artistry with technology, he ensures that every asset produced under his leadership not only meets but exceeds the highest standards of visual fidelity.  

In his role at Square One, Todd is dedicated to refining the visualization pipeline, emphasizing efficiency, clarity, and creative innovation. He champions the advantages of visualization as a tool for saving time, reducing costs, enhancing communication, and streamlining action and stunt coordination. With strong leadership skills and a client-focused approach, he fosters a collaborative environment where both artists and clients can achieve their creative vision with confidence. His mission is to push the industry forward, ensuring that visualization remains an indispensable part of the filmmaking process.